Here a example of how to stop the Monkey program and show a notify window that can show some information if needed.
Import mojo Class MyGame Extends App Method OnCreate() SetUpdateRate(60) End Method Method OnUpdate() Error "Program stopped here...." End Method Method OnRender() Cls 0,0,0 SetColor 255,255,255 DrawText "Error Message example.",0,0 End Method End Class Function Main() New MyGame() End Function
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