Here a example for beginning programmers of the RPG genre. Use the cursor keys to move inside the selector.
Import mojo Class rpgselector Field x:Int,y:Int Field w:Int=180,h:Int=70 Field title:String Field opt1:String,opt2:String,opt3:String Field cs:Int=0 Method New( title:String,opt1:String,opt2:String, opt3:String,x:Int,y:Int) Self.x = x Self.y = y Self.opt1 = opt1 Self.opt2 = opt2 Self.opt3 = opt3 Self.title = title End Method Method update() If KeyHit(KEY_RIGHT) If cs = 0 Then cs = 1 ; Return If cs = 2 Then cs = 1 ; Return End If If KeyHit(KEY_DOWN) If cs = 0 Then cs = 2 ; Return If cs = 2 Then cs = 1 ; Return If cs = 1 Then cs = 2 ; Return End If If KeyHit(KEY_UP) If cs = 2 Then cs = 0 ; Return If cs = 1 Then cs = 0 ; Return End If If KeyHit(KEY_LEFT) If cs = 1 Then cs = 0 ; Return End If End Method Method draw() SetColor 100,100,100 DrawRect x,y,w,h SetColor 255,255,255 DrawText title,x+20,y-5 DrawText opt1,x+20,y+20 If cs = 0 Then DrawRect x+10,y+22,8,8 DrawText opt2,x+90,y+20 If cs = 1 Then DrawRect x+80,y+22,8,8 DrawText opt3,x+20,y+40 If cs = 2 Then DrawRect x+10,y+42,8,8 End Method End Class Global myrpgsel:rpgselector Class MyGame Extends App Method OnCreate() SetUpdateRate(60) myrpgsel = New rpgselector( "Action", "Option 1", "Option 2", "Option 3", 300,100) End Method Method OnUpdate() myrpgsel.update End Method Method OnRender() Cls(0,0,0) SetColor 255,255,255 DrawText "Use the cursor keys to move through the"+ "selector...",2,2 myrpgsel.draw End End Function Main() New MyGame() End
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