Monkey can not draw Rectangles that are not filled so you need to create your own code to
draw that. Below is shown how I done this.
Code below :
Import mojo
Class MyGame Extends App
Method OnCreate()
SetUpdateRate(60)
End Method
Method OnUpdate()
End Method
Method OnRender()
Cls(0,0,0)
SetColor(255,255,255)
drawboxedrect(100,100,100,100)
For Local i=0 Until 10
drawboxedrect Rnd(100)+200,Rnd(200)+100,Rnd(50)+50,Rnd(50)+50
Next
End
End
Function drawboxedrect:Void(x:Int,y:Int,w:Int,h:Int)
DrawLine x,y,x+w,y
DrawLine x,y,x,y+h
DrawLine x,y+h,x+w,y+h
DrawLine x+w,y,x+w,y+h
End Function
Function Main()
New MyGame()
End
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