Monkey can not draw Rectangles that are not filled so you need to create your own code to
draw that. Below is shown how I done this.
Code below :
Import mojo Class MyGame Extends App Method OnCreate() SetUpdateRate(60) End Method Method OnUpdate() End Method Method OnRender() Cls(0,0,0) SetColor(255,255,255) drawboxedrect(100,100,100,100) For Local i=0 Until 10 drawboxedrect Rnd(100)+200,Rnd(200)+100,Rnd(50)+50,Rnd(50)+50 Next End End Function drawboxedrect:Void(x:Int,y:Int,w:Int,h:Int) DrawLine x,y,x+w,y DrawLine x,y,x,y+h DrawLine x,y+h,x+w,y+h DrawLine x+w,y,x+w,y+h End Function Function Main() New MyGame() End
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