The Drawpoly command can also contain a Image that will be scaled with the poly coordinatesI believe. This I will probably post later. Here below is how to use the command DrawPoly with and without an array.
Code Below :
Import mojo
Class MyGame Extends App
Method OnCreate()
SetUpdateRate(60)
End Method
Method OnUpdate()
End Method
Method OnRender()
Local pol:Float[6]
pol[0] = 200
pol[1] = 200
pol[2] = 250
pol[3] = 200
pol[4] = 200
pol[5] = 250
Cls(0,0,0)
SetColor(255,255,255)
DrawPoly([100.0,100.0,150.0,150.0,100.0,150.0])
DrawPoly(pol)
End
End
Function Main()
New MyGame()
End
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