The Drawpoly command can also contain a Image that will be scaled with the poly coordinatesI believe. This I will probably post later. Here below is how to use the command DrawPoly with and without an array.
Code Below :
Import mojo Class MyGame Extends App Method OnCreate() SetUpdateRate(60) End Method Method OnUpdate() End Method Method OnRender() Local pol:Float[6] pol[0] = 200 pol[1] = 200 pol[2] = 250 pol[3] = 200 pol[4] = 200 pol[5] = 250 Cls(0,0,0) SetColor(255,255,255) DrawPoly([100.0,100.0,150.0,150.0,100.0,150.0]) DrawPoly(pol) End End Function Main() New MyGame() End
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