The screen of your game/application is like a piece of paper where the more right you go the more the x value gets. Same with the y value and the height of the screen. DeviceWidth has the total width. To draw something in the middle you can / (devide) by 2 and then draw the text using the .5, .5 settings (.5 = 1/2(center))
Import mojo Class MyGame Extends App Method OnRender() Cls 0,0,0 SetColor 255,255,255 DrawText "Monkey-X Beginner Example",10,10 DrawText "Center text on the screen.",10,30 DrawText "Center of Screen.",DeviceWidth()/2,DeviceHeight()/2,.5,.5 End Method End Class Function Main() New MyGame() End Function
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