Saturday, September 26, 2015

Monkey-X - TextWidth/DrawText/DeviceWidth - code example

Sometimes you need the width of the text that you have on the screen. See below how this can be done.

Import mojo

Class MyGame Extends App

    Method OnCreate()
    End Method
    Method OnUpdate()
    End Method
    Method OnRender()
        Cls 0,0,0           
        Local s:String="This is a string."
        Local tw:Int=TextWidth(s)
        SetColor 255,255,255
        DrawText s,DeviceWidth()/2,100,0.5,0.5
        DrawText "Width of text is :"+tw,DeviceWidth()/2,125,0.5,0.5
        SetColor 255,255,255
        DrawText "Monkey-X - TextWidth Example.",10,10
    End Method
End Class

Function Main()
    New MyGame()
End Function

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