Sometimes you need the width of the text that you have on the screen. See below how this can be done.
Import mojo
Class MyGame Extends App
Method OnCreate()
SetUpdateRate(60)
End Method
Method OnUpdate()
End Method
Method OnRender()
Cls 0,0,0
Local s:String="This is a string."
Local tw:Int=TextWidth(s)
SetColor 255,255,255
DrawText s,DeviceWidth()/2,100,0.5,0.5
DrawText "Width of text is :"+tw,DeviceWidth()/2,125,0.5,0.5
SetColor 255,255,255
DrawText "Monkey-X - TextWidth Example.",10,10
End Method
End Class
Function Main()
New MyGame()
End Function
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