Sometimes you need the width of the text that you have on the screen. See below how this can be done.
Import mojo Class MyGame Extends App Method OnCreate() SetUpdateRate(60) End Method Method OnUpdate() End Method Method OnRender() Cls 0,0,0 Local s:String="This is a string." Local tw:Int=TextWidth(s) SetColor 255,255,255 DrawText s,DeviceWidth()/2,100,0.5,0.5 DrawText "Width of text is :"+tw,DeviceWidth()/2,125,0.5,0.5 SetColor 255,255,255 DrawText "Monkey-X - TextWidth Example.",10,10 End Method End Class Function Main() New MyGame() End Function
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.