To not get the same random behaviour each time you start the game you can set the seed to use the GetDate current second.
Import mojo Global color:Int[] = New Int[3] Class MyApp Extends App Method OnCreate() SetUpdateRate(60) ' here Local date := GetDate() ' set the random seed to ' current second Seed = date[5] color[0] = Rnd(255) color[1] = Rnd(255) color[2] = Rnd(255) End Method Method OnUpdate() End Method Method OnRender() Cls 0,0,0 SetColor 255,255,255 DrawText "Monkey-X different random seed each time.",10,10 For Local i=0 Until 3 SetColor color[i],0,0 DrawRect i*DeviceWidth()/3,0,DeviceWidth()/3,DeviceHeight() Next End Method End Class Function Main() New MyApp End Function
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