Sunday, November 12, 2017

Monkey-X - Generator - Cartoon Clouds - code example


 Import mojo  
   
 Class cloud  
      Field px:Float,py:Float  
      Field pw:Int,ph:Int  
      Field mx:Float  
      Field sw:Int  
      Method New(x:Int,y:Int,w:Int,h:Int,sw:Int)  
           px = x  
           py = y  
           pw = w  
           ph = h  
           Self.sw = sw  
           mx = Rnd(0.05,0.2)  
      End Method  
      Method update()  
           px += mx  
           If px > sw+pw Then px = 0-(pw*2)  
      End Method  
      ' This method draws a cloud/  
      ' at x,y with width w and height h  
      Method draw()  
             
           ' Draw 7 plumps (go around in a circle)  
           For Local angle:Int=0 Until 360 Step 360/7  
                Local x2:Float=Cos(angle)*pw  
                Local y2:Float=Sin(angle)*ph  
                SetColor 0,0,0  
                DrawOval(x2+px,y2+py,pw,ph)  
                SetColor 255,255,255  
                DrawOval(x2+px+4,y2+py+4,pw-8,ph-8)  
           Next  
           ' Draw a white oval to erase the center of the cloud  
           SetColor 255,255,255  
           DrawOval(px-pw/2,py-ph/2,pw+pw,ph+ph)  
      End Method            
   
 End Class  
   
 Class MyGame Extends App  
      Field mycloud:List<cloud> = New List<cloud>  
   Method OnCreate()  
        SetUpdateRate(60)  
        Seed = GetDate[4]*GetDate[5]  
        For Local i:Int = 0 Until 15  
             mycloud.AddLast(New cloud(Rnd(-DeviceWidth*.5,DeviceWidth),Rnd(DeviceHeight),Rnd(30,130),Rnd(20,50),DeviceWidth))  
        Next  
   End Method  
   Method OnUpdate()   
        For Local i:=Eachin mycloud  
             i.update()  
        Next  
   End Method  
   Method OnRender()  
        Cls 0,0,255  
        For Local i:=Eachin mycloud  
             i.draw()  
        Next  
   End Method  
   
 End Class  
   
   
 Function Main()  
   New MyGame()  
 End Function  

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