Here is another screenwipe. This one draws a rectangle on top of the map which grows or shrinks.
Code below :
Import mojo Class map Field tilewidth:Int,tileheight:Int Field mapwidth:Int,mapheight:Int Field map:Int[][] Field screenwipe:Bool=False Field screenwipemode:String Field screenwipesize:Int Method New(mapwidth:Int,mapheight:Int,tilewidth:Int,tileheight:Int) Self.tilewidth = tilewidth Self.tileheight = tileheight Self.mapwidth = mapwidth Self.mapheight = mapheight map = New Int[mapwidth][] For Local i = 0 Until mapwidth map[i] = New Int[mapheight] Next For Local y=0 Until mapheight For Local x=0 Until mapwidth setmap(x,y,Rnd(0,5)) Next Next End Method Method update() End Method Method setmap:Void(x:Int,y:Int,val:Int) If x>=0 And y>=0 And x<mapwidth And y<mapheight map[x][y] = val End If End Method Method screenwipeininit() screenwipesize = 640 screenwipe = True screenwipemode = "fadein" End Method Method screenwipeoutinit() screenwipesize = 0 screenwipe = True screenwipemode = "fadeout" End Method Method drawmap:Void() For Local y1=0 Until mapheight For Local x1=0 Until mapwidth drawtile(map[x1][y1],x1*tilewidth,y1*tileheight) Next Next If screenwipe = True Then SetColor 0,0,0 DrawRect 640/2-screenwipesize/2,480/2-screenwipesize/2,screenwipesize,screenwipesize If screenwipemode = "fadein" screenwipesize -= 10 If screenwipesize <= 0 Then screenwipemode = "fadedone" screenwipe=False End If End If If screenwipemode = "fadeout" screenwipesize += 10 If screenwipesize >= 640 Then screenwipemode = "fadedone" screenwipe = False End If End If End If End Method Method drawtile(val:Int,x1:Int,y1:Int) Select val Case 0'water SetColor 0,0,255 DrawRect x1,y1,tilewidth,tileheight Case 1'land SetColor 0,200,0 DrawRect x1,y1,tilewidth,tileheight Case 2'forrest drawtile(1,x1,y1) SetColor 0,255,0 DrawOval x1+5,y1+5,tilewidth-10,tileheight/2 SetColor 150,10,0 DrawRect x1+12,y1+tileheight-10,tilewidth-24,tileheight/2-5 Case 3'hill drawtile(1,x1,y1) SetColor 0,255,0 DrawOval x1+5,y1+10,tilewidth-10,tileheight-15 SetColor 0,200,0 DrawRect x1,y1+tileheight/1.5,tilewidth,10 Case 4'mountain drawtile(1,x1,y1) SetColor 200,200,200 DrawPoly( [Float(x1+tilewidth/2),Float(y1), Float(x1+tilewidth-5),Float(y1+tileheight-5), Float(x1+5),Float(y1+tileheight-5)]) End Select End Method End Class Global mymap:map = New map(20,14,32,32) Global screenwipetp:Int=0 Global mydelay:Int Class MyGame Extends App Method OnCreate() SetUpdateRate(60) mymap.screenwipeininit mydelay = Millisecs() + 3000 End Method Method OnUpdate() If Millisecs() > mydelay 'pauze between fades If mymap.screenwipemode = "fadedone" And screenwipetp = 0 screenwipetp = 1 mymap.screenwipeoutinit End If If mymap.screenwipemode = "fadedone" And screenwipetp = 1 screenwipetp = 0 mymap.screenwipeininit End If mydelay = Millisecs() + 3000 End If End Method Method OnRender() Cls 0,0,0 If screenwipetp = 1 And mymap.screenwipemode = "fadedone" Else mymap.drawmap End If SetColor 255,255,255 DrawText "Screenwipe example : "+mymap.screenwipemode,0,0 End Method End Class Function Main() New MyGame() End Function
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